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Launch day10 October 2026

Counting down to launch on 10 October 2026.

Desktop app · Microsoft Flight Simulator

A delay doesn't end when the flight does.

Real airline operations carry their problems forward. Eighteen minutes lost on the first sector eats the turnaround on the second and moves every departure after it. OnTime Turnaround tracks that cascade across your whole roster — automatically, from the simulator, without a stopwatch.

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Sectors per session
Unlimited
Flight plans
SimBrief OFP
Roster OTT-4417TrackingA320 · EI-DEXDuty 05:13 · 3 sectors
LegFlightRouteSTDATDSTAETATurnPaxStatus
01OTT101EIDWEGKK11:4512:1713:0513:26174+32 Departed
02OTT102EGKKEDDM13:3513:4115:2515:3115m168+6 Carried
03OTT103EDDMEGPH15:5515:5517:3017:3024m171Recovered

Delay propagation — scheduled vs. actual · modelled on a 15 min minimum turnaround

15 min slackNo bonus
Leg 01
Leg 02
Leg 03
Scheduled blockActual — on timeActual — delayedActual — 15 min or more late

Leg 1 pushes back 32 minutes late and makes up 11 minutes airborne, arriving +21. A real turnaround still needs about 15 minutes on the ground, and on Regular you schedule 30 — so there are only 15 minutes of slack to claw back. Leg 2 leaves +6, and the Munich turnaround absorbs the rest — Leg 3 departs on time. You enter none of this; it comes from the simulator.

What it does

Most flight trackers treat every departure as the first one of the day.

They log a flight, score the landing, and forget it. But almost nobody flies one sector and stops — and in real operations the sector you just flew is the reason the next one is late. OnTime Turnaround is built around that single fact.

01

Multi-leg roster tracking

Build a full day of sectors. Delay minutes carry forward on their own — one late arrival reshapes every departure that follows, exactly as a dispatcher would see it.

02

SimBrief, attached per sector

Operational flight plans are fetched and bound to the active leg. The next OFP generates in the background and is waiting before you need it.

03

Phase detection from telemetry

Off blocks, airborne, on blocks — read from the simulator at 100 ms and timestamped without you touching anything. No stopwatch, nothing to forget.

04

Turnaround pressure that bites

Ground time is finite. Arrive late and the turnaround compresses — the same trade a real crew makes between an on-time departure and a proper walkaround.

Sequence

Three steps, then it gets out of the way.

  1. 1

    Build the roster

    Lay out the day leg by leg — scheduled times, aircraft, and the sector order you intend to fly. Or generate one from a real airline schedule.

  2. 2

    Connect the simulator

    The bridge reads FSUIPC and streams state to the desktop app. Start it once and forget it is running.

  3. 3

    Fly the day

    Actual times, delay carry-forward, and the next OFP update themselves as each sector moves through its phases.

Build status

Percentages are honest, not marketing.

Where the build actually is.

98%

across 13 features in flight

Select Airline SchedulesTesting
Challenging AirportsTesting

See the full roadmap →


Early access

Fly the whole day, not one leg of it.

Join the waitlist for 15% off at launch. We'll only mail you about the release and your discount.

By joining the waitlist you agree to our Privacy Policy & GDPR Notice. We will only contact you with launch updates and your discount. You can unsubscribe at any time.